2013 F12 Berlinetta

by YCA Modder Group

Model: 	Forza, NFS Rivals, NFSNL
Convert: Nima for LOD 0, RE for LODs and improvement				

ALL LODs, HQ Model and material, Tune parts

[Install]
1. Add massacro.yft¡¢massacro_hi.yft¡¢massacro.ytd to [Game]\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
   Add massacro_mods.rpf to [Game]\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\patchday1ng\vehiclemods\

2. You can use those meta files provided, but this can cause other mods corrupt.
¡¾Recommanded method¡¿:
Open A.txt I provided
Open with notepad: [Game]\update\update.rpf\dlc_patch\mpbusiness2\common\data\carcols.meta£¬search <kitName>87_massacaro_modkit</kitName>£¬search downward </visibleMods>, replace content between these two lines with ¡°¡¾carcols¡¿¡±in A.txt
carcols is not finished£¬search <id value="82" />£¬from line under this line to line before <name>massacro</name>£¬replace with ¡¾Lights¡¿in A.txt
Open[Game]\update\update.rpf\dlc_patch\mpbusiness2\common\data\levels\gta5\vehicles.meta£¬search <modelName>massacro</modelName>£¬from this to nearest </firstPersonDrivebyData>, replace with¡¾vehicles¡¿
Open[Game]\x64w.rpf\dlcpacks\mpbusiness2\dlc.rpf\common\data\handling.meta£¬search <handlingName>massacro</handlingName>£¬from this to <SubHandlingData>, replace with¡¾handling¡¿
Add carviations.meta to [Game]\x64w.rpf\dlcpacks\mpbusiness2\dlc.rpf\common\data

¡¾Not recommanded method¡¿
Add carcols.meta to [Game]\update\update.rpf\dlc_patch\mpbusiness2\common\data
  Add vehicles.meta to [Game]\update\update.rpf\dlc_patch\mpbusiness2\common\data\levels\gta5
  Add handling.meta to [Game]\x64w.rpf\dlcpacks\mpbusiness2\dlc.rpf\common\data
  Add carviations.meta to [Game]\x64w.rpf\dlcpacks\mpbusiness2\dlc.rpf\common\data



[Painting]
Type2 spoiler supports painting. Template: wing2_template£¬Texure: wing2_decal
Body template: F12_template


[Thanks]
chsJO for zmodeler license


[YCA Modder Group]



